Starfield Player Shows Off Terrormorph ‘Zoo’

Starfield player is bold enough to try and make a terrormorph zoo on the surface of Newton

Eagle's Eye
3 min readNov 11, 2023

Key takeaways

· A creative Starfield player constructed a terrormorph zoo in their outpost, even though it in all likelihood required the usage of console commands for the reason that terrormorphs are not local to that planet.

· Terrormorphs are difficult enemies in Starfield and are frequently likened to the scary Deathclaw from Fallout, making them a spotlight of the sport.

· While they may be distinguished within the UC Vanguard questline, terrormorphs also can be located randomly on chosen planets throughout the Settled Systems.

Terrormorphs are one of the toughest enemies that Starfield players can encounter, that’s exactly why certainly one of them determined to construct a terrormorph zoo in their outpost. Though there are many apparent parallels between Fallout and Starfield, terrormorphs are perhaps the maximum transparent try at channeling a piece of Fallout magic by making the Settled Systems equal to the feared Deathclaw.

Needless to say, Bethesda succeeded within the strive, as terrormorphs are widely taken into consideration to be a highlight of the game, each for the role they play in its tale, and for his or her methodical ferociousness in combat.

While terrormorphs are distinguished within the UC Vanguard questline in Starfield, they can also be discovered randomly throughout the Settled Systems on pick-out planets. Curiously, they could also be observed on the floor of the tutorial moon of Kreet, with the warmth leeches discovered at the Crimson Fleet base serving as foreshadowing.

Unfortunately, they don’t play a position inside the principal story, which in large part revolves around the Starborn and the look for the artifacts instead.

However, it would seem that Reddit user Rotteneverything found another role for the terrormorphs than what the game intended. They managed to build an outpost on Newton III, the infamous Starfield planet with invisible animals and then proceeded to place two terrormorphs in an enclosed habitat. The resulting zoo is a concept both bizarre and amusing, though it relies on a bit of magic to work. Given that terrormorphs aren’t native to Netwon III, and that there’s no way to reliably ferry animals across different planets, it’s most likely that Rotteneverything resorted to the use of console commands in Starfield to spawn the pair of terrormorphs inside the habitat.

Nonetheless, this shouldn’t be a slight on their creativity or effort, as the method in single-player games almost always justifies the outcome. Since there is a possibility that the terrormorphs despawn after leaving the planet for a while, using console commands is arguably the only way to pull off the concept.

While gamers have constructed all types of stunning outposts in Starfield, many agree that the characteristic will be substantially increased on within the future. There is already a basis for animal husbandry in-sport, and Starfield mods could without problems take that idea further by in using permitting the creation of a menagerie. Thankfully, the contemporary Bethesda title already has a burgeoning modding network, and the right “Terrormorph Park” ought to show up within the coming months.

Thank you for reading.

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Eagle's Eye
Eagle's Eye

Written by Eagle's Eye

Content writer & Research writer

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